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.: NEWTEK LIGHTWAVE 3D V10 :. .: Crack + Doc (English) :. (2010) Logiciel de création d'images de synthèse, animations vidéos et effets spéciaux en 3D | Date: 2010 | Plateforme: PC sous WIndows | 889.12 MB Genre: program for 3D-modeling, animation and special effects
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Digital Tutors - 10 Ways to Improve Your Modeling in Maya 2011Release : 06.01.2010| HF | 480MB www.digitaltutors.com/09/training.php'cid=2&pid=340 At Digital-Tutors, we've found that many students starting out in modeling have difficulty in creating the specific vision they have. In many cases it's not necessarily a lack of knowledge of the tools as much as it is a lack of confidence and experience. So, to give you a head start on your modeling, we've put together a number of tips collected from production and from teaching students that will help you build the best models you can with minimal frustration.
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Digital Tutors - Modeling Hard Surface Curvature in 3ds Max 2010+for 3ds Max 2010+ | HF | 426MB www.digitaltutors.com/09/training.php'cid=91&pid=111 In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max. A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We'll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you'll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.
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cmiVFX - Surface Modeling Techniques In Cinema 4D (2010)DVDRip | 720x480 | 1:53:45 | 30fps 1000Kbps | AAC 48kHz 100Kbps | 751 MB www.cmivfx.com/productpages/product.aspx'name=C4D_Introduction_to_Surface_Modeling_Techniques In this brand new video from cmiVFX, Michael Marcondes will introduce you to Surface Modeling Techniques inside Cinema 4D with a very dynamic and easy to follow lessons using a great concept design from a short movie called "The OttoMan" from Mike Stamm. Stamm was kind enough to let us use the Scarab Machine concept design from the short as an object of study for this training material. Modeling such a great amount of details takes a long time, so in this video we are going through some of the key steps to learn the techniques behind Surface Modeling in C4D. This tutorial is for everyone seeking to sharp their modeling skills or trying to learn this amazing art called 3D modeling.
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cmiVFX - Surface Modeling Techniques In Cinema 4D (2010)DVDRip | 720x480 | 1:53:45 | 30fps 1000Kbps | AAC 48kHz 100Kbps | 751 MB www.cmivfx.com/productpages/product.aspx'name=C4D_Introduction_to_Surface_Modeling_Techniques In this brand new video from cmiVFX, Michael Marcondes will introduce you to Surface Modeling Techniques inside Cinema 4D with a very dynamic and easy to follow lessons using a great concept design from a short movie called "The OttoMan" from Mike Stamm. Stamm was kind enough to let us use the Scarab Machine concept design from the short as an object of study for this training material. Modeling such a great amount of details takes a long time, so in this video we are going through some of the key steps to learn the techniques behind Surface Modeling in C4D. This tutorial is for everyone seeking to sharp their modeling skills or trying to learn this amazing art called 3D modeling.
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3ds max Games Development Series - Volume 2 - Animating Your Games CharactersHF | 844MB | Author: Elliot Derek Learn all about character animation in games Animating characters using freeform animation and the motion mixer in character studio, working with motion capture data, skinning your characters, and then exporting it all to the Unreal Engine 2 Runtime.
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3ds max Games Development Series Vol 1– Modeling Your Games CharactersHF | 1.93GB | Author: Elliot Derek Learn about edgeloop modeling, polygonal character modeling and exporting your characters to the Unreal Engine 2 Runtime.
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